Changelog 10.08.2014 - 17.08.2014 (23 fixes)
Spells (7) | ||
Mage
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Corrected health regeneration percentage and regeneration timer. | ||
Paladin
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#2775 | Will no longer benefit from Spell Damage. | |
Rogue
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#881 | Corrected damage output for the second target. | |
Now properly stops moving creatures. | ||
This talent is now working as intended. | ||
Other
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#2794 | Cannot be abused anymore. | |
Changed health, armor, damage and level stats to correct numbers. | ||
Mechanics (2) | ||
#2793 | Hunter Traps | Alliance and Horde Battle Standards as well as Shaman Totems will no longer prevent Hunter Traps from working properly. |
Movement Speed | Decreasing or increasing player movement speed no longer causes any desynchronization. | |
General (1) | ||
Ranged AI | Implemented more advanced AI for casting and ranged creatures. | |
NPCs (9) | ||
Dun Morogh
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No longer casts Lightning Bolt. Added Fireball instead. | ||
Stranglethorn Vale
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Will now properly use Lightning Bolt instead of Throw. | ||
Added AI and missing spells. | ||
Added AI and missing spells. | ||
Added AI and missing spells. | ||
Added AI and missing spells. | ||
Added AI and missing spells. | ||
The Barrens
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#2789 | Added AI and missing spells. | |
Unknown Location
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#2792 | Will now behave like a proper totem. | |
Items (4) | ||
Causes additional threat as intended. | ||
No longer sleeps attackers above level 50. | ||
#2795 | Players are now able to use this trinket while shapeshifted. | |
#33 | Fixed all possible triggerable spells. |