Changelog 07.09.2014 - 21.09.2014 (29 fixes)
Spells (8) | ||
Mage
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#2027 | Clearcasting will now be correctly consumed once a spell cast is finished and leaves the player's hands. | |
Rogue
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#1025 | Fixed an rare issue where Cheap Shot would not be applied correctly. | |
#1054 | Added missing animation for the rogue applying the poison. | |
Warlock
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#2835 | Now prevents both Fear and Horror effects. | |
#2910 | Spell damage coefficients corrected for all ranks. | |
#2945 | No longer able to proc by applying Corruption, but only from actual damage dealt by Corruption. | |
#2941 | Will now correctly affect Drain Soul. | |
Warrior
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#2861 | Damage formula has been corrected. | |
Mechanics (3) | ||
#1055 | Healing Potions - Felwood Consumables | Fixed an issue where Healing Potions and Whipper Root Tuber/Night Dragon's Breath would cause hidden cooldowns for each other. |
#2850 | NPC autohit | Fixed an issue where NPC autohit swing timers would not properly reset after use of non-instant spells. |
#2840 | Threat from Power Gain | Implement threat gaining from power modifiers. |
General (3) | ||
#2378 | Combat Bug | Fixed issues causing players to end up stuck in combat. |
#2393 | Hunter Pets | Fixed an issue preventing a Hunter's pet from correctly gaining XP. |
#1022 | Pet Summoning causing Errors | Hunters and Warlocks summoning Pets should no longer cause error messages for Party members located on different continents when the summon is cast. |
Quests (1) | ||
Eastern Kingdoms - Stormwind City
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#2149 | Fixed multiple issues that could cause parts of this quest's event to bug. | |
NPCs (6) | ||
Blackfathom Deeps
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#2898 | Added missing spell. | |
Blackrock Depths
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#2885 | No longer immune to stun auras. | |
Redridge Mountains
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#2875 | Added immunity to shadow effects. | |
Scholomance
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#2939 | Fixed AI issues. | |
Silverpine Forest
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#2882 | Will now summon proper minion. | |
Western Plaguelands
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#1613 | Fixed an issue that caused a too long respawn timer. | |
Items (8) | ||
#2953 | Aura will now correctly fade after having been destroyed. | |
#2893 | Obtainable only from Sack of Spoils. | |
#2916 | Players should no longer be able to miss melee attacks while under the effects of the Felstriker proc. | |
#2954 | Corrected malfunction mechanics. | |
#2823 | Adjusted backfire mechanics. | |
#2890 | Reduced drop chance. | |
#2892 | Corrected drop chance. | |
#2834 | Fixed an issue where players could fear themselves even while under the effects of fear immunities. |