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Changelog 07.09.2014 - 21.09.2014 (29 fixes)

Spells (8)
 
 
Mage
#2027 Clearcasting will now be correctly consumed once a spell cast is finished and leaves the player's hands.
 
 
Rogue
#1025 Fixed an rare issue where Cheap Shot would not be applied correctly.
#1054 Added missing animation for the rogue applying the poison.
 
 
Warlock
#2835 Now prevents both Fear and Horror effects.
#2910 Spell damage coefficients corrected for all ranks.
#2945 No longer able to proc by applying Corruption, but only from actual damage dealt by Corruption.
#2941 Will now correctly affect Drain Soul.
 
 
Warrior
#2861 Damage formula has been corrected.
Mechanics (3)
#1055 Healing Potions - Felwood Consumables Fixed an issue where Healing Potions and Whipper Root Tuber/Night Dragon's Breath would cause hidden cooldowns for each other.
#2850 NPC autohit Fixed an issue where NPC autohit swing timers would not properly reset after use of non-instant spells.
#2840 Threat from Power Gain Implement threat gaining from power modifiers.
General (3)
#2378 Combat Bug Fixed issues causing players to end up stuck in combat.
#2393 Hunter Pets Fixed an issue preventing a Hunter's pet from correctly gaining XP.
#1022 Pet Summoning causing Errors Hunters and Warlocks summoning Pets should no longer cause error messages for Party members located on different continents when the summon is cast.
Quests (1)
Eastern Kingdoms - Stormwind City
#2149 Fixed multiple issues that could cause parts of this quest's event to bug.
NPCs (6)
Blackfathom Deeps
#2898 Added missing spell.
Blackrock Depths
#2885 No longer immune to stun auras.
Redridge Mountains
#2875 Added immunity to shadow effects.
Scholomance
#2939 Fixed AI issues.
Silverpine Forest
#2882 Will now summon proper minion.
Western Plaguelands
#1613 Fixed an issue that caused a too long respawn timer.
Items (8)
#2953 Aura will now correctly fade after having been destroyed.
#2893 Obtainable only from Sack of Spoils.
#2916 Players should no longer be able to miss melee attacks while under the effects of the Felstriker proc.
#2954 Corrected malfunction mechanics.
#2823 Adjusted backfire mechanics.
#2890 Reduced drop chance.
#2892 Corrected drop chance.
#2834 Fixed an issue where players could fear themselves even while under the effects of fear immunities.