Changelog 17.08.2014 - 07.09.2014 (36 fixes)
Spells (10) | ||
Mage
|
||
#2532 | Resolved an old visual bug. | |
Rogue
|
||
#2807 | Rogues are no longer "semi visible" after using sap. | |
#2776 | Starting to cast spells will now remove stealth immediately. | |
#2848 | Canceling Stealth will now also remove the Vanish buff. | |
Shaman
|
||
#2847 | Grounding Totem will now longer prevent Hunter Traps from working. | |
Warlock
|
||
#2819 | Fixed an issue where this spell would continue to deal damage and heal even after the channeling stopped. | |
#2816 | Fixed some issues where the animation of Fear spells would persist even after the effect had been removed by use of abilities or items. | |
Warrior
|
||
#2813 | When used in conjunction with Execute and the second victim is below 20% health, they will be hit with the full Execute amount. If the second victim is not below 20% health, they will be hit with normal melee swing damage. | |
Other
|
||
#2053 | Removed this faulty Engineering skill. | |
#2817 | Fixed some incorrect weapon skill gain behavior due to Wand usage. | |
Dungeons (2) | ||
#2787 | DM West Pooling | Pooling of several trash NPCs in Dire Maul West. |
#2764 | Sunken Temple Pooling | Pooling of various trash NPCs in Sunken Temple. |
Mechanics (1) | ||
#2799 | Enchanting via Trade Window | Fixed an issue where materials would not be consumed. |
General (2) | ||
#2263 | Bomb and Grenade hitbox | Bomb's and Grenade's hitbox behavior has been reworked. It should now behave as it did during vanilla's retail days. |
#870 | Sorefooted | Now longer gives the player the chance to fully resist abilities with a damage component and a slow or root effect. From now on only the snare effect of any given spell has a 15% chance to be resisted due to this talent. |
NPCs (11) | ||
Blackrock Depths
|
||
#2584 | Fixed an issue where the little fire spirits did not spawn. | |
Redridge Mountains
|
||
#1385 | Added and corrected specific loot. | |
#2872 | Added missing ability. | |
#2864 | Added missing ability. | |
#2873 | Added missing ability. | |
#2868 | Added missing specific loot. | |
Wetlands
|
||
#2830 | Added shadow immunity. | |
#2833 | Added fire immunity to this and several other NPCs. | |
Unknown Location
|
||
#900 | Improved NPC Pet behavior. | |
#2857 | Adjusted stats (HP, Mana, Armor, Resists) and added correct abilities while enslaved. | |
#2809 | Fixed an issue where Renatakis Gouge ability caused the server to crash. | |
Items (9) | ||
#642 | Should now have the correct stats and behave as intended. | |
#2686 | Corrected Weapon Speed. | |
#2825 | Added as specific loot to the proper NPC. | |
#2242 | After using this item the player will now be knocked down for a brief period. | |
#643 | Should now have the correct stats and behave as intended. | |
#2811 | Will now reset the abilities as stated. | |
#2869 | Added missing specific loot. | |
#2871 | Added missing specific loot. | |
#641 | Should now have the correct stats and behave as intended. | |
Objects (1) | ||
#2853 | Added multiple spawn locations and pooled these accordingly. |