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Changelog 17.08.2014 - 07.09.2014 (36 fixes)

Spells (10)
 
 
Mage
#2532 Resolved an old visual bug.
 
 
Rogue
#2807 Rogues are no longer "semi visible" after using sap.
#2776 Starting to cast spells will now remove stealth immediately.
#2848 Canceling Stealth will now also remove the Vanish buff.
 
 
Shaman
#2847 Grounding Totem will now longer prevent Hunter Traps from working.
 
 
Warlock
#2819 Fixed an issue where this spell would continue to deal damage and heal even after the channeling stopped.
#2816 Fixed some issues where the animation of Fear spells would persist even after the effect had been removed by use of abilities or items.
 
 
Warrior
#2813 When used in conjunction with Execute and the second victim is below 20% health, they will be hit with the full Execute amount. If the second victim is not below 20% health, they will be hit with normal melee swing damage.
 
 
Other
#2053 Removed this faulty Engineering skill.
#2817 Fixed some incorrect weapon skill gain behavior due to Wand usage.
Dungeons (2)
#2787 DM West Pooling Pooling of several trash NPCs in Dire Maul West.
#2764 Sunken Temple Pooling Pooling of various trash NPCs in Sunken Temple.
Mechanics (1)
#2799 Enchanting via Trade Window Fixed an issue where materials would not be consumed.
General (2)
#2263 Bomb and Grenade hitbox Bomb's and Grenade's hitbox behavior has been reworked. It should now behave as it did during vanilla's retail days.
#870 Sorefooted Now longer gives the player the chance to fully resist abilities with a damage component and a slow or root effect. From now on only the snare effect of any given spell has a 15% chance to be resisted due to this talent.
NPCs (11)
Blackrock Depths
#2584 Fixed an issue where the little fire spirits did not spawn.
Redridge Mountains
#1385 Added and corrected specific loot.
#2872 Added missing ability.
#2864 Added missing ability.
#2873 Added missing ability.
#2868 Added missing specific loot.
Wetlands
#2830 Added shadow immunity.
#2833 Added fire immunity to this and several other NPCs.
Unknown Location
#900 Improved NPC Pet behavior.
#2857 Adjusted stats (HP, Mana, Armor, Resists) and added correct abilities while enslaved.
#2809 Fixed an issue where Renatakis Gouge ability caused the server to crash.
Items (9)
#642 Should now have the correct stats and behave as intended.
#2686 Corrected Weapon Speed.
#2825 Added as specific loot to the proper NPC.
#2242 After using this item the player will now be knocked down for a brief period.
#643 Should now have the correct stats and behave as intended.
#2811 Will now reset the abilities as stated.
#2869 Added missing specific loot.
#2871 Added missing specific loot.
#641 Should now have the correct stats and behave as intended.
Objects (1)
#2853 Added multiple spawn locations and pooled these accordingly.